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This is (a release candidate for) a huge milestone in Blender's history. So much has been improved, that some, including myself, have speculated why they didn't choose to make it a 3.0 release. Aside from the fantastic new features geared towards existing users, which are described in detail & with pictures in the OP, this release also makes Blender a lot more user-friendly for those who haven't used it before. 3D software almost necessarily has a steep learning curve for new users, as you have to learn not only how to use a new program, but also how 3D content creation itself works. But in this release the developers and designers have made an effort to get rid of the biggest "gotchas" that many new users complained about when using previous versions of Blender. If you've wanted to get into 3D content creation before, there's never been a better time! |
The recently introduced 'Blender Development Fund' already recieves € 37245 every month in donations, which directly goes to hiring more Blender developers.
As impressive as 2.80 is, I'm really eager to see what 2.81+ brings, one area which looks like it will get a major improvement is 'sculpting' where a newcomer (Pablo Dobarro) has been making waves with a lot of interesting development in a separate branch, resulting in hints from the Blender Foundation of him being hired soon.
Good times!