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by pjmlp 2529 days ago
iPhone and iPad don't seem to have suffered from lack of open source projects.

Neither do game consoles or the large population using Windows based systems.

I never cared for brew on the occasional moments I get to use Apple computers, XCode and default tooling is more than enough.

Which is like what the large majority of developers targeting Apple devices actually care about.

1 comments

The MacBook is a general purpose computing platform. The iPhone and iPad are not. Locking down the Mac will make it unusable for many, many people. It will indeed be the death of the platform, as most devs abandon it entirely.
As a Mac user who develops high performance scientific applications portable between all UNIXen (Linux/Mac/BSD), I still can write my code pretty easily on the platform.

I personally don't use Homebrew, et al. but, I have a Linux VM which handles that stuff pretty well.

I didn't develop a Mac specific "application" though.

The large majority of devs that buy Macs aren't UNIX FOSS devs, rather devs that care about Apple platform.
My experience has been the opposite. Of all the people I've worked with using Macs, all of them were developing cross-platform open source software. I've yet to meet a single developer making MacOS applications.
They would better off sponsoring OEMs that try to keep BSDs and GNU/Linux hardware alive then.

On my Mac circle it is all about store apps and Web apps (Java/.NET Core based).

This doesn't match my experience so far, could you point me to your sources for this claim?
Just like you, my experience so far.

Then again, I only hang around with Mac devs that target iDevices and macOS, using Objective-C, Swift, C++ and Web.