| As an avid Splatoon player, something I've come to learn is that there are players in the highest rank who play mobile and even can't/don't/won't play on a TV. This boggles my mind and should give you an idea that this isn't just for people trying to play simple 2d RPGs that the 3DS already offers. At the same time, it is quite the ploy to push people over from 3DS to Switch via Pokemon. Since I don't see the Switch on here often, I'd love to bring some other points up about the original Switch that the HN community might find interesting: * If I play over wifi and someone else is streaming Netflix/Hulu, I experience lag and disconnects. As soon as I plug in to ethernet, no problems at all. Seems bufferbloat and wireless noise are a real problem even on an up-to-date OpenWRT router with ~5 year old hardware. * Joycons require only a few feet of signal travel and as few wireless devices in the area as possible as well. Also large surfaces like the TV can mess them up. I've found keeping the console in a drawer under the TV that slides out another foot really helps, and putting devices into airplane mode is sometimes necessary, but usually pushing them a couple feet away from the line of sight between devices is sufficient. I've never experienced such obvious and impactful wireless problems before. I guess latency has never been something I cared so much about either though! edit: and I should be clear, I'm not super salty about these issues. Maybe I should be, but I play this thing for fun and the engineer in me finds it interesting. Would love to see joycons made for adult hands with wireless signal that isn't awful, but I'm not holding my breath. |