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by blueboo
2542 days ago
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Indeed there’s no level of success for a narrative FPS big enough to warrant waiting so long on such a valuable IP. Why let the workflow/team get stale?...the answer must be that engineering was rerouted to Steam or porting or something but they could’ve made at least tens of millions * several sequels by now... |
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Steam is hundreds of times more profitable than any game could ever be.