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by mrpigeonpants
2541 days ago
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That's a good point. Often when I see UX this bad, it's also usually the result of siloed teams or designers working on individual parts without thinking about the whole experience, and it all just gets stitched together at the end. I can see the console designer being like, "Oh cool, steering wheel designer is out of room, so I get to design cruise control buttons" rather than pushing back with, "This is a really bad idea" |
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It was a lot better when you could just ignore the bad software and use your phone for navigation/music. Now you need to use the bad software to operate more and more essential things in the car. What's next? A big screen in front of your face with a 10FPS animation of a steering wheel that you have to drag around with your finger to steer?