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by manigandham 2556 days ago
Tv spots are very limited. Digital ad impressions number in the billions with 10s of millions of ad creatives. It’s not the same situation.
3 comments

The only reason it’s not the same situation is because they’re willing to throw their users under the bus for a little extra cash. If they wanted to exert more control, they absolutely could. Ads would cost more and we’d see fewer distinct ads as a result.
That is absolutely not the only reason. Digital ads work entirely different from the TV medium and its more than "a little extra cash".

No single publisher today really has the power to change much, no matter how big they are. The issue likes with adtech (like Google) and advertisers.

Digital ads could work where every single one is vetted by people before it’s served to any users. There is no reason it can’t work this way, other than it being a lot cheaper to skip that step.
All creatives (and the root templates of dynamically construted ones) are actually audited on the advertiser-facing platforms before they ever get to the publisher.

Unfortunately running javascript means these ads can do anything at any time and change into malware. Other than adding some technical guardrails, the best practice would be to ban bad actors (of which many are known and usually the same shady people) but many large adtech companies look the other way because it makes money and they have no consequences.

Malware and adfraud is primarily a business problem, not a technical one.

So, don't allow them to run JavaScript. That's not necessary, just convenient.
See my other comment for how it all works: https://news.ycombinator.com/item?id=20290673

It's not that simple. There are many layers in the supply chain that currently requires JS. Publishers can't disable the JS and they can't demand JS-free creatives either.

Yet adverts on porn sites do operate as per our wish list:

* adverts are vetted by a human

* adverts are not allowed to inject JavaScript.

There have been a few interesting blog posts from businesses outside of the adult entertainment industry where they discuss just how work is involved in getting an advert approved on adult sites.

It’s a sad state of affairs when an adblocker is less required on porn sites than it is on Stack Overflow.

All major ad networks audit every single creative. The problem is javascript can change at anytime, and the publisher is the most exposed and also the most removed to be able to discover and mitigate. There have been some movements to whitelist the JS providers but volume is incentivized so most networks look the other way for now.

Adult ads are definitely not better and are served by even looser networks that allow anything. That industry has pioneered things like popunders, clickjacking, and monetizing every possible action on a window while serving as the primary vector for malware and browser bitcoin mining. I'm not sure what blog posts you've read but the only strict standards they would have is on getting paid.

Like everything, it depends on the sites in question. Disreputable adult sites aren’t going to be any better nor worse than disreputable sites of any other content. However adult sites run as a reputable business - of which there are many - most certainly do follow the points I described earlier.

What you’re effectively doing is looking at Source Forge and then arguing that Github, Gitlab and Bitbucket are all probably just as bad.

Or -- the more expensive ads don't justify the ROI, meaning advertisers don't buy them, meaning fewer ads, but less content.
If you can't manage to oversee it because of the scale you don't deserve to take advantage of the scale.
That sounds nice but is neither realistic or even sensible. There are other solutions like sandboxing to prevent access to features, it's not an unsolvable problem.
Well I would argue if billions will see the content, that gives more reason to have it checked over before serving no?
Billions? No single creative is seen by that many. In fact, with dynamic creative optimization (DCO) and all the optimization that happens, you can easily get creatives that are custom generated and only see by a few individuals or even a single person.
The comment was referencing the parent: Digital ad impressions number in the billions with 10s of millions of ad creatives
I wrote both comments. There are billions of impressions but a single creative is not seen by that many. The point is that the scale is too large to validate on the publisher side.
It seems to me there are two solutions to this problem:

* remove the ability for 3rd parties to abuse their automatic powers (ie disable their ability to inject JavaScript)

* or have a human manually vet every creative

The problem here is you neither want to control their access nor take responsibility for monitoring their access. So the blame equally lies with yourselves for not managing an easily exploitable vector of attack.

If this were any other system, eg VPN, security professionals would tear you a new asshole and point out just how irresponsible your lack of management is.

You’re only excuse here is greed and frankly I’m disgusted.

Major ad networks already vet every creative. The problem is javascript which can change at anytime. Banning javascript in creatives is not a technical problem, it's a business and politics problem. Same with just about every other issue in adtech.

I'm not sure who you think I am or why you're accusing me but none of this is down to a single person.