|
|
|
|
|
by dorusr
2552 days ago
|
|
That's very workable.Any agent should have a private key with which it signs it's pushes. Age of an agent and score of feedback for that agent determine its ranking.Though that still leaves gaming possible with the feedback. But heavy feeback like "this is malicious content" could be moderated. (So that people cant just report stuff they don't like). |
|
This trust (weighting) should be able to propagate as a (semi-)transitive property throughout the network to take advantage of your trusted peers' trusted peers. This trust weight propagation would need to converge, and when you are served content that has been labeled incorrectly ("high-value" or "trustworthy" or whatever metric, when you don't see it that way), then your trust weights (and perhaps your peers') would need to re-update in some sort of backpropagation.
The hard part is keeping track of the trust-network in a way that is O(n^c) and having the transitive calculations also be O(n^c) at most. I'm quite sure there are ways of doing this (at least with reasonably good results) but I haven't been able to think through them.