Hacker News new | ask | show | jobs
by benj111 2554 days ago
Point n click is a class of game that I've always suspected would be better off not in the hands of coders.

I'm kind of surprised nothing like pinball construction set came out for point and click in their 90s heyday.

I'm aware the signal to noise ratio would be terrible but surely some cream would rise to the top.

2 comments

AGS - Adventure Game Studio [1] came out in the 90ies. Lots of indie-gems to be found, like "5 Days a Stranger" [2]. It's still maintained and used for commercial games.

[1] https://www.adventuregamestudio.co.uk/site/ags/

[2] https://www.adventuregamestudio.co.uk/wiki/5_Days_a_Stranger

As example of commercial games developed with AGS, there's Unavowed, released last year by Wadjet Eye, which has also developed and published a dozen of AGS game.
If I ever resume working on the project, creating a visual editor would be a priority. I have an open "issue" on my Github repo to do that. My inspiration is the Glade GUI editor for Gnome. The visual editor would output the XML file my point-and-click engine uses to define a game.