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by Mtinie
2563 days ago
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Changing gameplay between the E3 demo and the final release isn’t the problem, it’s when the difference between the preview gameplay is vastly better quality than the final. In the 12-24 intervening months one would expect a project to improve in quality and focus, not to devolve. It’s the curated experience intended to oversell the state of the the current offering (i.e. pre-release) that raises gamers’ ire. |
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There had to be done realisation that things change in games over a 2 year period, (heck, things change massively in games over a 2 week period in some games) and some acceptance of that fact.