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by bronxbomber92 2557 days ago
And macOS. And iOS.
2 comments

Exclusively with the use of MoltenVK, which uses Metal under the hood...
Not exclusively -- gfx-portability (https://github.com/gfx-rs/portability) is another option.
Wasn't aware of that, thank you!
And anybody who is not a masochist and cares about compatibility across all those platforms will use Unity or Unreal or one of the lesser-known others.

DirectX 12 is the easiest of these APIs to use, and it's not exactly fun.