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by fouc 2561 days ago
You could try doing something similar to Pieter Levels' "12 startups in 12 months". He only managed to get to 5-6 startups, but from that arose nomadlist.com and remoteok.com where he's making $83k/mo now after 4 years ($10k from user subscriptions and the rest from paid ads/postings).

Forcing yourself to launch/ship a few products each within a month could be good training to not get stuck in idea phase or coding phase, and focus on getting it out. Then you can try judging how the responses are, maybe 1 will take off and the rest won't.

If you're spending a longer time developing out an idea, it's hard to actually know if the market wants it or not, unless you have actual real paying customers. So for example that yelp idea you should be aiming to have paid customers within 3 months anyways.. reduce risk by making the right moves, not hoping that you might have paid customers 1-2 years later.

2 comments

I like this a lot. Tools, tricks and shortcuts to reduce experiment cycle time are invaluable. Not aware of existing tools that do a great job of this though, especially for novel, non-trivial use cases.
Thanks for the recommendation