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by basch 2568 days ago
well said.

Heres where I think it is anti-competitive. Lets say you are building a streaming service. You choose to be android only, because you want the majority of the market, and calculate that you dont need the Apple users. Your competitor complies with more apple rules, and goes cross platform. They win because they chose to be cross platform.

It's hard to win (and by and large you usually need to be a winner, to exist in the long run) without offering your product to people, whichever device they choose to access it from.

Apple, despite being a non majority of the market share, is a king maker, they can choose the winners. And if they want to, they can cripple their competitors through a combination of app store rules, payment processing requirements and limited api access (streaming, payment, maps, etc)

1 comments

How is that any different from game makers choosing not to support every console?