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> In fact, retiring early increases mortality[1]. I suspect that has a lot to do with the structure of our society, and our relationship with work. From TFA: > In fact, quantitative studies revealed that the average adult hunter-gatherer spent about 20 hours a week at hunting and gathering, and a few hours more at other subsistence-related tasks such as making tools and preparing meals (for references, see Gray, 2009). Some of the rest of their waking time was spent resting, but most of it was spent at playful, enjoyable activities, such as making music, creating art, dancing, playing games, telling stories, chatting and joking with friends, and visiting friends and relatives in neighboring bands. Even hunting and gathering were not regarded as work; they were done enthusiastically, not begrudgingly. Because these activities were fun and were carried out with groups of friends, there were always plenty of people who wanted to hunt and gather, and because food was shared among the whole band, anyone who didn’t feel like hunting or gathering on any given day (or week or more) was not pressured to do so. It's quite possible to like work. But that isn't really true in a lot of jobs. People who are overworked and underpaid; low-level bureaucrats; middle managers... there's a lot of thankless, unrewarding jobs out there, where people can't see a benefit to their work, where people see a negative impact of their work on society. |