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by bitwize 2578 days ago
The Switch has the standard number of buttons for a home console: four face, a D-Pad, two clickable sticks, Select and Start or their equivalents, and two shoulder triggers per side. Much of the escalation in number of buttons was done by Nintendo itself: the SNES was the first to have four face buttons and two shoulder buttons (Sony would follow up by adding two more shoulder buttons), and the N64 was the first console to feature both an analog stick and a d-pad (Sony would follow up by adding another stick). The current standard is right in the happy medium: enough buttons to enable a variety of actions beyond, say, "attack" and "jump", but not enough to overwhelm and confuse the player in the heat of play. Plus, the Switch controller can be broken into two, each allowing SNES levels of control for impromptu multiplayer play. So if it seems like there are too many buttons at times, it's because of games that deliberately use fewer buttons to take advantage of different play modes with the Joy-Con.