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by DuskStar
2574 days ago
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This feels a lot like OpenAI 5, but with a few key differences - for one, it seems to handle randomly generated maps and other unexpected situations, and each agent does not have full knowledge of the others on its team. Really cool! And it would be hilarious if this ends up giving us video game enemies that don't suck. (Until, of course, someone accidentally creates an RTS AI that manages to 'break out' and conquer the world or something) |
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to (accidentally) change their fitness function to change it to "conquer the world" they'd need to modify a lot of different processes at once.
IMO the chance is negligible for now.