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by ineedasername 2574 days ago
Sure, all else being equal this may be true. But as with most things, it depends on quality & implementation of the idea. If the OP has a solid game idea that they're even a little passionate about, that may count for a lot more than grasping for a niche SaaS product that might have an audience. Although if the SaaS projecy were itself to go viral, there's probably a much larger upside than viral indie game.
2 comments

Advice along the lines of "Follow your passion" is dangerously misleading.

Plenty of people have what seem like solid game ideas and are passionate about them, but don't get anywhere because making solo indie games requires a decent level of proficiency at a ton of vastly different skills (coding, design, growth hacking, etc). Plus, the gaming sector is extremely crowded and competition often employs unethical tricks (psychology manipulation, etc)

It's much easier to focus on the wrong things when developing a game, because there's so much to do, and there's always yaks to shave. And while one's "following their passion" of coding, they might be neglecting other crucial aspects of the project.

I agree with all of this, but think it applies equally to trying to start a SaaS business. So, given little direction or ideas on a SaaS project vs. a game idea they have some interest in, I'd still vote for the game idea.
>Sure, all else being equal this may be true. But as with most things, it depends on quality & implementation of the idea.

And what makes you think that someone just learning Python and asking for ideas for passive gigs will hit either of those?

>And what makes you think...

Not much, but it was the OP that mentioned game & SaaS options, so that's what I responded to.