My previous (rather limited) understanding of Pathfinder was that it was just a text renderer, I didn't realize that it was a more general vector graphics package. Is the idea for Pathfinder that it should be integrated into Firefox for all its vector rendering needs (SVG and so forth)?
If you know that the result will not change over frames, blitting a cached image will always be faster than re-rendering.
It's not necessarily a need, just an improvement. That said pathfinder is fast enough already that it can deal with rendering interesting workloads every frames at 60fps, and will keep getting better at it, I think that there is room for improvement in the tiling phase.
I would like to eventually add the option to cache masks in a texture. I think this should probably be an option for the user and not something I do behind the user's back unless the user explicitly opts into heuristics, though.