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by fulafel 2596 days ago
This then discourages ad hoc teamwork because you can't touch feature branches other than the ones you own. And because the results of getting it wrong are hairy, people will tend to stay away just in case. It's a chilling effect.

Or, someone might have created another branch off your feature branch, because they depend on your work. Now you've creaed a time bomb for them when they try to merge their work after you've merged your alternative-history version of it. (and the failure mode is just weird, it takes experience to identify that all those seemingly nonsensical merge conflicts are result of this situation)

Etc. It just breaks a lot of things. The Git model and bad UI are already taxing enough to work with in your head, concurrently with your actual programming and domain cognitive load, that adding the uncertainty and multiplied complexity from having history rewritten around you is just a bad tradeoff.

(This may be different if the scenario is not a team, of course...)

2 comments

> This then discourages ad hoc teamwork because you can't touch feature branches other than the ones you own. And because the results of getting it wrong are hairy, people will tend to stay away just in case. It's a chilling effect.

Do you frequently go messing with a branch assigned to single developers on your team without any sort of prior heads-up? And then surprise them with new commits next time they push/pull? I guess if you do that then none of you can ever force-push, and it's great if that works for your team, but I feel like generally people try not to interject and instead give a heads-up before messing with others' branches, after which the original dev knows others are involved and can then avoid force-pushing (or sync up when needed).

Not as often as we'd like to[1], but it happens regularly in reviews, or when casually working together on the same thing in, or when basing branches on other people's unfinalized work, etc. If a team member is used to a force push / rebase type of workflow, it invariably means that stuff will blow up becuause they forgot they had rebased, or they do a force push out of habit, etc. If you include rebase / force push in your daily workflow, you will invariably foul up with it and forget to make an exception for the teamwork.

Your proposed "heads up" way can work in theory, but it introduces too much friction and risk of error, and still leaves the situation in shambles when they have a rebased branch on their laptop that they haven't pushed yet. So you need to have a multi phase protocol that requires many interactions and even then the other guy may well forget about it and do a rebase & force push out of habit in the end.

[1] Well, "branch assigned to a single developer" isn't a thing, but most feature branches are finished by 1-2 people.

> but it happens regularly in reviews

But then you already know someone is reviewing that branch! So both of you avoid force-pushing.

> or when casually working together on the same thing in

Again, you both know multiple people are involved here... "casually working together" is the heads-up! You don't need another one.

> or when basing branches on other people's unfinalized work

Without any sort of hint to the guy working on that branch? How do you know it's even in a stable state to build on if you have no communication?

> or they do a force push out of habit

Yes it breaks if you screw up, but I mean then you just deal with it right? It's a dumb mistake just like any other silly mistake that can happen during committing, it's infrequent, it's on an ephemeral branch, and it's completely reversible. I don't see why someone occasionally mistakenly pushing the wrong thing (forced or otherwise) on a branch that isn't even going to exist for much longer is such a catastrophic event that you have to formulate your whole team's entire development process around avoiding that event 100% at all costs?

> Your proposed "heads up" way can work in theory, but it introduces too much friction and risk of error, and still leaves the situation in shambles when they have a rebased branch on their laptop that they haven't pushed yet. So you need to have a multi phase protocol that requires many interactions and even then the other guy may well forget about it and do a rebase & force push out of habit in the end.

Again, you don't need an explicit heads-up when you already know multiple people involved, and you can just deal with the occasional errors, as I mentioned. See above.

> Again, you both know multiple people are involved here... "casually working together" is the heads-up! You don't need another one.

Well, one of force-pushing or casually working together had better be a rare exception, otherwise you'll do both at the same time. I'd rather not make force-pushing part of my normal workflow, because casually working together has more value to me.

> Without any sort of hint to the guy working on that branch? How do you know it's even in a stable state to build on if you have no communication?

Anything committed / pushed is assumed working (we tend to compile before commit). If they need to rework their changes, they'll rework their changes, but the current state of their branch is almost certainly closer to the final state of their branch than the current state of master is.

> Yes it breaks if you screw up, but I mean then you just deal with it right? It's a dumb mistake just like any other silly mistake that can happen during committing, it's infrequent, it's on an ephemeral branch, and it's completely reversible. I don't see why someone occasionally mistakenly pushing the wrong thing (forced or otherwise) on a branch that isn't even going to exist for much longer is such a catastrophic event that you have to formulate your whole team's entire development process around avoiding that event 100% at all costs?

The trouble is it's viral. By the time you've figured out it's happened, other people have probably pulled from that branch; at best they've spent time merging in the force-pushed version. More likely they've done that and then built more work on top of it, so either both versions make it into mainline and everyone is resolving conflicts, or you have to ask that person to rebase their work and create another chance for the same problem to occur.

> The trouble is it's viral. By the time you've figured out it's happened, other people have probably pulled from that branch; at best they've spent time merging in the force-pushed version. More likely they've done that and then built more work on top of it, so either both versions make it into mainline and everyone is resolving conflicts, or you have to ask that person to rebase their work and create another chance for the same problem to occur.

First, I don't understand how you're suggesting this situation arises. You're talking about a bunch of people all pulling from a branch while the only guy working on it is merrily force-pushing code and has absolutely no clue that anyone else is building work on top of it. Ignoring the questionable assumption that any commit on any branch is a sane one to build on top of -- why/how in the world is there zero communication on your team when you guys start building on each others' work?

Second... how is this any different from when the dev just gentle-pushes new commits instead of force-pushing?! You all will still end up having to resolve conflicts just the same when you rebase on top of their branch again... it sounds to me like what you're against is actually rebasing, only disguised as force-pushing.

> First, I don't understand how you're suggesting this situation arises. You're talking about a bunch of people all pulling from a branch while the only guy working on it is merrily force-pushing code and has absolutely no clue that anyone else is building work on top of it. Why in the world is there no communication on your team?

Code can be communication too. It's really nice to be able to just pull someone's branch (that they maybe mentioned in standup) without having to interrupt them to tell them you're doing it.

> Second... how is this any different from when the dev just gentle-pushes new commits instead of force-pushing?! You all will still end up having to resolve conflicts just the same when you rebase on top of their branch again... it sounds to me like what you're against is actually rebasing, only disguised as force-pushing.

When a dev gentle-pushes new commits and people merge them into their branches, it doesn't cause problems if they resolve conflicts differently, and other people who pull from their branches in turn don't have to keep re-resolving the same conflicts.

Rebase and force push are two sides of the same coin, let's not argue semantics. I say "no force pushing" rather than "no rebasing" because local rebase before you push doesn't cause problems.

you just rebase on top of their changes. No biggie here. It does not matter one bit if their branch rewrites itself underneath.
Rebasing on rebased branches means everyone has to do the same conflict resolution again and again, and you're in trouble if one person decides to do it differently. Whereas when you merge, the first person does the conflict resolution and everyone else just picks it up.
But you can't safely rebase that branch! Having rebased it, you would have now broken it for others working on it. So this is a great example how the damage spreads and taints other branches around the history rewrite.

(And even arriving at the "ok i could fix this with rebase" diagnosis will have been painful and frustrating and eaten time & energy, and you can't be sure you got away with it before actually doing it and waiting if your teammates will come kick you in the nuts. or worse, silently spend a day untangling their work.).

It's just fundamentally unsound.

> But you can't safely rebase that branch!

Huh? You don't rebase their branch. You rebase your own changes on top of their branch, which they happened to recently rewrite. Just like you might rebase your changes on top of master after master has undergone changes. I think the parent's point was that it doesn't matter if the branch was rewritten or just extended; either way you rebase the same commits on it the same way. (If you're one of those people who's against the notion of rebasing entirely then that's a separate debate we can have another time, but you need to separate that from the force-push issue.)

The "own" branch is also public here and maybe collaboratively worked on
The common case is that I'm working on a feature branch, and realistically, nobody else is on that branch. If it's so big that someone else has a need to start using the code, I start looking for ways to subdivide the work that don't conflict/depend (i.e., the new work can be a separate branch based off master).

There are definitely exceptions, and a co-worker that I work closely with have one just last week. My stuff is based off his. If he changes anything (adds new commits, or rewrites current ones), my "pull" is just to rebase onto whatever his new tip is. If I have a fix to his commit, I just commit that in my branch; at that point it isn't work the trouble. When we're done, we either merge his (and I rebase onto master) or we just feel lazy and merge both by merging my branch.

Having a branch on a branch on a branch has yet to happen, and honestly, at that point, I think we'd just wait for the upstream branch to land.

Honestly, for 99% of cases, you know what the effects of rebasing/rewriting will be. It's feature branch that only you're touching? Go wild! In the middle of a code-review? Maybe write the commits in the --auto-squash format, and wait until approval before actually running rebase. Someone else is based off it? Maybe give them a heads up. For the few spots where it's ambiguous, a little bit of "hey, I'd like to X for reasons Y, ok?" is all it takes.

So then anyone building on it would rebase the same way you just did? Which was the same way they would have done so if you had just pushed a new commit?
yeah exactly, all the FUD about rebase and shared branches is baffling to me. are people regularly getting stuck on 'git pull --rebase' and slamming into merge conflicts?