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by hardwaresofton 2594 days ago
Yeah, as of early 2019[0]. I didn't even mean to imply that there was in-game gambling in Fortnite, but you noting it prompted me to look it up (I don't play/follow Fortnite at all, I dismissed the genre basically as a whole when I saw PUBG start to rise).

Gaming's funding model is SUPER broken. I don't know where or when it went so far off the rails, but at some point people shifted from making massive bets on passion projects to doing a little more marketing/advertising/manipulation to make projects more likely to succeed to full on profit-maximization with little regard for the effects. Ethics hasn't kept up, parenting handbooks haven't, and regulation never stood a chance of keeping up.

Whether it's some of us or all of us to blame, the problem is the same. I'm not hopeful enough to count on some sort of moralistic shift in how things are done across the whole human race or even at the country level but something should probably be done about this. For the same reason people generally agree we shouldn't allow children to do some things before a certain age (where they are likely to have developed enough both physically and mentally to process the ramifications and make a choice), we should probably be preventing manipulation of kids at this level. Look at how Juul swept through high schools (and their marketing campaigns, etc). Things are kind of fucked.

[0]: https://www.epicgames.com/fortnite/en-US/news/loot-unboxing

1 comments

It's an expected endpoint of purely capitalism and unregulated based mass market entertainment product.

If Hollywood could have turned movies into pretty skinner-boxes they would have done that a decade ago