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by logicprog
2595 days ago
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Caves of Qud[1] is an amazing continuation of the NetHack/DF tradition in a modern game: incredible depth and attention to detail not only in it's mechanics and rules, but also in it's coherent worldbuilding and dialogue. It's also got a really great interface and cool, ZX Spectrum like graphics. The setting is a lot like Gamma World, or if you don't know what that is, post-apocalyptic Dune but with more pulp sci-fi (and chrome). Caves of Qud is still in active development, and available on Steam. If you do get it, make sure to go into the menus and enable the experimental UI if you want to see how awesome a Roguelike interface could be if it used graphics. Also, if you're like me disable Permadeath in the debug menu, the first village you start at is the only non-procedurally-generated village in the game, so if I you don't want to retraverse it over and over, you need savegames. Here's a Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=48420... [1]: https://steamcommunity.com/app/333640 |
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I'm 400 hours in but I still haven't beat the main quest. (But I also suck.)
>The setting is a lot like Gamma World, or if you don't know what that is, post-apocalyptic Dune but with more pulp sci-fi (and chrome).
Or a grittier, LSDier Adventure Time