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by mizay7
2600 days ago
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Say i have a platform (like a game) and I would like users to be able to exchange tokens of some kind, like kudos. But i would like those tokens to have actual value. So a user might buy 50 tokens for a dollar, gift them to teammates at end of matches for good team work. At the same time the user is collecting tokens for her good teamwork. At the end of the month the user might have given out 40 tokens but received 200. So she can now withdraw 210 tokens from her account for a value of $4.05. Or maybe those initial 50 tokens cant be withdrawn, only the 200 that were earned are redeemable for cash. Also, is this possible outside of the US? How would this work for US based users? |
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I agree that there is a massive need in this area. It is total non-sense that every online transaction costs 30 cents + 2.9%. I think it is very much a reason why the whole internet is still ad and tracking supported. It is not possible to bill people near the true cost of computation on an incremental basis.
It very quickly turns into a money launderer's dream. So I understand the regulations, however, they are incredibly burdensome and feel anti-competitive (re: banks). The best thing to build it off of is ACH, so if you go this route you're looking for the cheapest ACH provider you can find. It does make sense though, one ACH charge on the deposit and one on the withdrawal, which enable a lot of (free) transactions in between. It could save a lot in the fixed costs (the 30 cents part).
I'm talking to a lawyer next week about some exemptions to see if a C2B play makes sense in this space. P2P is hard (in terms of regulations) and you're probably best served by cryptocurrency. That too may fall under MSB laws, so it is best to talk to a lawyer.