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by groby_b 2593 days ago
That argument is not holding any water.

First, free software doesn't improve "because developers use it". It improves because developers work on it. Blaming the users for that problem is not helping at all, except with a vague sense of moral superiority.

Second, people use tools (e.g. software) to achieve things. "Making the engine of free software run" is not on that list of things for the vast majority of people, so maybe we should try giving them reasons that actually matter to them.

Third, the reason that GCC was used for Linux was that it was the only one that was widely available, free, and had a 386 backend that produced useful code. Nobody involved gave a bit about "engines of free software" and "superior freedom", it was the only tool to get the job done.

It was certainly not technically inferior at the time.

Fourth, a large part of the reason for commercial software usage is the incredibly sanctimonious community around OSS.

If I can buy a piece of software that does exactly what I need, in a pleasant way, for a small amount of money, potentially even with support that cares about me? Why ON EARTH would I sink tons of time into a craptastic piece of software with horrible UI and an abusive community?

Like it or not, OSS is competing in a marketplace. It doesn't need to win on all axes, but it needs to win on some outside of "free"

2 comments

The distinction between "developers use this" and "developers work on this" is irrelevant in this context, because to a first approximation no developer volunteers their time to software they do not themselves use or hope to use. If nobody wants to use your software, there is nobody who will take time out to contribute to it.

Secondly, nobody is suggesting that free software should not try to compete on non-philosophical terms. What people are suggesting is that a volunteer project cannot perpetually out-compete a well-funded proprietary competitor. If people care about the continued existence of free software, then they will at times have to console themselves with using software that, while hopefully fit for purpose, is quite possibly not best-in-class.

If you take care of your own interests in a more thoughtful way than "I want what works best and I want it now", Free Software looks much better. Short-term pragmatism can shoot you in the foot long-term. Lock-in and control are very real things.
And long-term zealotry can shoot you in the foot long-term, too.

There are trade-offs. OSS can shift trade-offs on some of the axes, but that's about a cultural change.

It means giving up on the ludicrous idea that GitHub is bad because it "runs proprietary JavaScript executed in our browsers". It means realizing that "writing code" is a tiny part of creating a useful product. It means giving up on the disdain for all things non-engineering. It means welcoming people into the community who "just" want to write documentation, or work on UX, or any number of other things. It means letting go of overblown rhetoric like "we're the resistance now".

Above all, it's about realizing that it's not about "choosing a fight", but creating a better community.

You are really making a lot of negative assumptions here. I happen to work (a little, I used to do more) on a F/OSS project that is all about user interface, and when I have no good idea for a UI, I ask an expert. Disdain for UX?? Please. Maybe you're thinking of that guy, I forget his name, that came up with git. He's very pragmatic about licensing, you'd like him.

(I actually think Linus is a positive figure overall, I just really can't stand git's UI)