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by Wowfunhappy 2599 days ago
> Games have been addictive since the beginning.

Ignoring your assertions about UX, I strongly disagree with this statement.

Fortnite, like many modern games and some old ones, has design elements that encourage compulsive play. Elements like random loot drops and leveling are often detrimental to the core game mechanics—why would you want to artificially advantage the more experienced player in a competitive multiplayer game, for instance—and yet an increasing number of games include them.

Not all games do this. Super Mario World contains compulsive elements. Nor does Journey, Monument Valley, Wii Sports, Hellblade, Mario Kart, Sim City, Threes, etc etc etc.