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by julesrms 2600 days ago
WASM will probably start catching up with natively-compiled C++ eventually, but we're working on the hypothesis that even natively-compiled C++ can't quite get the best performance out of audio hardware, because running it on the CPU in a normal OS is the wrong place for a realtime task like that.

Something we do want to create will be network-attached SOUL audio i/o devices which can run the code using native JIT engines. Then, Javascript in a browser can send its SOUL code to be compiled + executed directly on these bare-metal devices and get super-low latency.