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by encypruon
2600 days ago
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This article got me thinking. Would it make sense to train a GAN to generate camouflage? With the generator generating textures for the objects you want to hide and the discriminator trying to spot them in scenes rendered with a differentiable renderer like "neural renderer" [1]?
The 2D-to-3D style transfer examples almost look like camouflage already. [1] http://hiroharu-kato.com/projects_en/neural_renderer.html |
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If you skip the green-to-orange replacement step, it's already great military camouflage for the exact spot shown in the source photograph. So if you trained a GAN on many photographs from the same area, I imagine it could make camouflage that functions like a printable ghillie suit.
Then you could also take the output images, wrap them around a human model, pose the model randomly in front of a real terrain background, and penalize any camouflage image that cannot prevent an object classifier from detecting the camouflaged human model, in any pose, in front of any background image in the terrain corpus.
Though I'd expect that the more variety you have in the terrain image corpus, the less effective the camouflage is against the object classifier.