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by maccard 2602 days ago
Nope, just set the pointer back to where it started from. You do need to be super careful doing this though, as anything that relies on RAII (in c++ land) will be busted. You could manually call the destructor on the object in that case, but kind of defeats the purpose of the "no allocation" goals
1 comments

C++ includes it's "placement new" feature specifically to cater to the memory pool needs. There's no allocation, and only constructor and destructor calls.