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by magicalhippo 2609 days ago
Reminds me of the old "hack" to use three shear transformations to rotate an image.

The idea being that a shear is relatively much faster on weaker CPUs, relative to doing a "proper" (reverse mapping) rotation.

A nice write-up can be found here: https://www.ocf.berkeley.edu/~fricke/projects/israel/paeth/r...