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by BigJono 2613 days ago
I get that "what don't I get?" feeling all the time. Overengineering is basically an epidemic at this point, at least in the JS/front-end industry.

My guess is there's a correlation between overengineering and career success, which drives it. Simple, 'KISS' style code is the easiest to work with, but usually involves ditching less essential libraries and sticking more to standards, which looks crap on your resume. Most interviewers are more interested in whether you can piece together whatever stack they're using rather than whether you can implement a tough bit of logic and leave great documentation for it; so from a career perspective there's zero reason for me to go for a (relatively) simple 100 line solution to a tough problem when I can instead go for a library that solves 100 different use cases and has 10k lines of documentation that future devs have to wade through. The former might be the 'best' solution for maintainability but the latter will make me appear to be a better engineer, especially to non-technical people, of which there are far too many of on the average team.

2 comments

Thanks for that. That resonates a lot with me. It makes me feel better realizing that I'm not alone in thinking that.

Recent writings by Joe Armstrong are also resonate with me the same way.

Well, it depends on what you are doing. I designed some systems that were too complex and some that were too simple and couldn't grow as a result. So, with experience, one will hopefully see that supposed overengineering is sometimes only overengineering until you actually need that specific flexibility in a growing system. And there is little substitute for experience to know which is which.