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by vel0city
2620 days ago
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So here's an example of "next gen" media streaming in action. I was recently at a MotoGP race. MotoGP has a streaming media app that allows for you to stream cams from your favorite racers on your mobile device in very high quality. This would be really cool to use for the many hours of racing throughout the day at the race track, but while its technically possible with current technology for me to do it the cost is prohibitive. With significantly higher throughput per tower, the cost of data should significantly be reduced, making it really cheap to have a crowd of people at the race track have a few 1080p each. |
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It's like Netflix versus cable television - you can push the equivalent of hundreds of 1080p streams through a broadcast cable television, but attempting to push on-demand IP packets to an equivalent number of subscribers would bog down horrifically if they even attempted to stream a single show (let alone how you have cable tuners that can tune multiple shows at once).
What you need there is something much more akin to broadcast television - either a digital OTA video broadcast (good ol' digital television), or a microcell using multicast to broadcast a stream to any interested party.
(of course your phone probably doesn't have a DTV tuner, but when a RTL-SDR dongle is like $20, you should probably be asking why your phone isn't integrating that functionality. These days they don't even have FM tuners on phones anymore... despite the fact that in virtually all cases those are already built into the cellular chipset. IP-based singlecast is not a good paradigm for a lot of the use-cases that people come up with, it's just that it's the most profitable one for carriers, so it's the only one they'll support.)