not to mention vendors typically sell the hardware at a loss (or at least they used to), and make up those losses via higher margins on content and service sales. I'd be curious to know if that's still the case.
Seems like Sony was the only one selling at a slight loss (compared to the PS3's heavy 200+ USD loss per unit) and it's most likely improved for everybody since.
https://www.extremetech.com/gaming/251038-theres-no-profit-m...
https://attackofthefanboy.com/news/microsoft-small-profit-ma...
https://www.forbes.com/sites/timworstall/2013/11/20/at-399-r...
Seems like Sony was the only one selling at a slight loss (compared to the PS3's heavy 200+ USD loss per unit) and it's most likely improved for everybody since.