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by atoav 2621 days ago
This is because software in contrast to games is usually meant to get shit done with the least possible friction.

While experimentation will always have a driving force, standardization allows a program to lower the barrier of usage to everyone. Especially to those who are not a typical HN user but rather like your stereotypical parents.

Games are not about getting stuff done, so people enjoy learning how it works, which in its own way reduces friction.