Y
Hacker News
new
|
ask
|
show
|
jobs
by
yoklov
2626 days ago
There are precision issues with -1...1. 0...1 is actually the right choice IMO.
2 comments
0xfaded
2626 days ago
I'm currently updating myself with Vulkan (which is mostly based on modern OpenGL). The Vulkan clip range is 0.0 to 1.0.
link
garaetjjte
2626 days ago
ARB_clip_control extension allows to use 1..0 range, improving precision:
https://developer.nvidia.com/content/depth-precision-visuali...
link