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by paschT 2625 days ago
Thanks for the feedback! I went with a minimalistic concept and focused on the game mechanics and the design of the characters/enemies plus the various menus. I am currently working on improving some of the backgrounds like the dungeon feeling you mentioned.

The game pretty much starts in it so the second and third screenshot are fights you already do inside the dungeon so I totally get your point!

Being my first iOS game I am really curious to see and hear reactions and shape it along the way. I was really lucky to be able to collaborate with friends on assets and music to keep it free and without the annoying ads.