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by pier25
2626 days ago
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Every couple of years I replay Front Mission 3. It's not exactly a JRPG but it shares a lot of similarities with the genre. Every time it surprises me how such an outdated and simple game (by today's standards) can hook me. Many times I've fantasized about making a modern clone... |
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Many of those classic games may not have depth in complex mechanics or breadth of story narratives, but that does not mean they do not contain deep or significant meaning or underlying narrative constructs. At a minimum it does not mean that they lack strong and compelling game design.
I tend to view those (sorry, generalising a little) that dismiss 'classic' games by declaring them 'out of date' as projecting how clever they are by defining complexity == intelligent, regardless of the quality of design, depth of meaning or coherence in narrative.