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by muzani 2634 days ago
Rimworld tries its best to be a drama generator, but unfortunately doesn't do a good job at it. A lot of the additions for the drama side added little actual "depth" and more on "breadth". For example, factions, family relationships, and cleanliness are more tedious than fun. You don't really go "OMG, that's hilarious", you go "Oh come on why'd you have to kill your daughter?"

I think is the big problem with many AAA games these days is that breadth (more unnecessary features) is a lot easier than adding depth.

Compare with Dwarf Fortress, where you can make a mermaid bone farming industry, reservoirs, magma powered river thawing system, waterfall dining rooms, or a magma powered waste disposal system.