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by Aardappel 2639 days ago
Hah! Thanks a lot for the wikipedia article :)

Yes, Lobster is meant to be a much more pragmatic language, for people like myself to actually get the job of making a game done :) Other languages of mine are much more research-y. Though I will say I think the type system and lifetime analysis are pretty novel actually.

I'd like to think there's really only one Lobster, while older versions are still recoverable, they for practical purposes don't exist anymore :) Have you seen https://htmlpreview.github.io/?https://raw.githubusercontent... ? That actually contains some history.

1 comments

Holy cow, are you the Quake Aardappel? That is a name I haven't heard in a long, long time...
Yup, the one and only :) Do I know you as well?
Nah, just a forum lurker who had a folder full of mods and maps and engine binaries much too large much too late.

Didn't know how to code back then, and probably can't rocket jump anymore now. Mostly just surprised at having that old memory surface out of nowhere.

Thanks for making that scene cooler way back when.

Let me take the opportunity to thank Wouter for the wonderful Amiga-E language I had the pleasure to use a long long long long time ago in a very different galaxy. Thanks!
Where's my "like" button.
Hah, thanks!
You should check out Sauerbraten.