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by KilledByAPixel 2640 days ago
Hi, I'm the author of the post. Thank you for your thoughts!

I certainly don't want everyone to make business card games. I do however want games that are tighter and more focused. Like imagine RDR2 without the mini games, shorter story, and just much better core mechanics. That's the game I want to play.

I will say though that philosophically a deep and complex game can already exist on a business card. Take the classic board game go for example. Someone could probably code that (minus the AI) on a business card, and it's one of the most complex games known to man that people have been playing for thousands of years.

The lesson I was going for is not anything can be simple, we already know that.

The lesson is more about how developers are so focused on making games fun that we sometimes forget that making games should be fun too. I really do believe that for any kind of artist, to create great art, it's more important to have fun creating something then what the actual end product is.

Also that there is value in simplicity, it is sometimes worth creating something that seems pointless just because it's fun. The journey towards it may yield unexpected rewards.

1 comments

> Like imagine RDR2 without the mini games, shorter story, and just much better core mechanics

Or a RPG without fetch quest