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by jeremija
2640 days ago
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Yeah, you'd need a proxy server (websockets) to establish WebRTC connections. Even after a WebRTC connection is established, you'd need a STUN or a TURN (coturn supports both) server to get around NATs. Pls somebody correct me if I'm wrong! |
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The biggest issue is that WebRTC connections do not allow you to send raw data over TCP or UDP[1].
That being said, it shouldn't be too difficult to just create a WebSocket server that translates between the native network protocol and HTTP WebSockets[2].