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by bitwize
2644 days ago
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Look up Tetris Holdings, LLC v. Xio Interactive, Inc. The court found 100% in favor of Tetris Holdings, in particular noting the shape of the tetrominoes, the way the tetrominoes spun and fell, and the dimensions of the game board as protectable elements under U.S. copyright law. Since this ruling was handed down, Tetris has applied for and received U.S. trademarks on the tetromino pieces. The upshot of this is that it is illegal to develop a clone of Tetris. It doesn't matter whether you call it Tetris or not, or whether you use "ripped" or copied assets or not -- the very fact that you have copied Tetris means you are infringing. It may be illegal to develop a video game that uses tetrominoes at all since the tetromino pieces are protected trademarks of The Tetris Company. |
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They claimed that the pieces looked like ones in other games, which in my view is impossible not to infringe on since there have been hundreds of Tetris games with every type of piece design possible.
They claimed that they used tetrominos, and the playfield was twice as high as it was wide, and so on. What Xio failed to point out was that all of these are functional aspects of the game, which means it is not protected by trade dress. Even the original creator, Alexey Pajitnov, has said that he originally tried pentomonoes, but that was too difficult, so he used tetrominos instead. That's functional, not trade dress.
Do you have a source for Tetris's trademarking tetrominos? Perhaps you're referring to their "tetrimino" label, which their own term for what the non-branded world refers to as "tetrominos."