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by CPops
5682 days ago
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Very interesting, but if you take a minute to step back and think about it for a bit, I think you would find that your experience at Apple doesn't represent the typical designer/developer/business interaction. You are in fact talking about an ideal situation for designers there. Regarding what I've read about Apple's design process, Apple affords the resources to allow for multiple mockups, design experimentation, and other practices that aren't as common in startups or most of the working world. Please share more about how things work there if you can. However, when you're working with a startup for instance, as I have had the opportunity to do for my previous few gigs, you're dealing with finite financial resources as I'm sure you realize. Talking about limitations and how long something takes to build and everything is the difference between launching or not launching before the money runs out. When you're living in that world, focusing on the limitations of the platform and finding ways to solve problems with minimal resources and in a small amount of time is often what the businesses primary problem is. |
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