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by sjwright
2647 days ago
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I'm not saying you're wrong—I'm just some random person on the internet. But I find it surprising that they'd even have that many pieces of iPhone shaped glass attached to working touchscreens early on in the process. Of course people working on developing the UX would want to see and touch a contextualised screen so I suppose the configuration we see here would make sense for them. |
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Likewise the UX development started years before, some of the earliest hardware was just a handheld display & touch tethered to an old G3 PowerPC Mac (to get the performance constraints about right). The purpose here was to get representative displays into the hands of relatively large numbers of engineers.