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by johnnyturbo
2649 days ago
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I wonder if it would be possible to implement some sort of runahead feature, such as what the libretro team has recently added to their project. Two identical instances of the game running simultaneously on two servers, one feeding back inputs to the other in such a way as to eliminate input lag entirely. Maybe this would be impossible over a network, but it works like magic in RetroArch. |
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