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by DCKing 2649 days ago
1 and 3 are basically the same reason are they not? Yet corporations like EA and Ubisoft are still very successful despite having famously horrible reputations amongs the "community". Moreover, Google looks willing to fix any lack of expertise/culture/"DNA" just by acquisitions (if such a thing is possible).

As for 2, Digital Foundry tested how bad the latency of Google's services was (though not in a home setting), and were able to show that it's actually on par with playing on an Xbox One X locally.

I'm not thrilled about this development, but I don't think these are reasons they'll be unsuccessful.

1 comments

Yeah 1 and 3 are related but a little different, let me clarify. 1 is about how Google will inevitably goof some stuff up because they don't know the space. 3 is about how gamers will react to these goofs way harsher than your average user.