Hacker News new | ask | show | jobs
by 127 2654 days ago
It's curious that for my first software enterprise I'm already doing those things. It's a lot of A. just starting, B. pushing through pain, C. keep pushing.

Strangely, there have been very few customers who have been unhappy. Many have even written long glowing reviews that have had a great positive impact in profits.

Those who give negative feedback seem to always have a problem or a pain. Being kind of a bloodhound to discover what that pain is and where did it come from seems very valuable.

Two most difficult things for me seem to be: A. drawing borders and limits on my time and what to do and when to say no, B. pricing

They say just surviving long enough mean you win, but turning a business to make profit seems really a herculean task, even as a solo dev.