| > airplane to undergo spiral divergence Hmm...I don't see the need for anything of the sort. The graveyard spiral can be achieved purely due to erroneous pilot inputs, the plane's behaviour is basic aerodynamics: - you lose lift because the wings are at an angle. Nothing you can do about that relationship. - the tightening of the spiral is also due to basic aerodynamics/geometry: once you are banked, the lift from the aerodynamic surfaces has a horizontal component in addition to a vertical component. You increase the lift from the surfaces by increasing the angle of attack, you get additional force in the horizontal component. Of course you also get vertical component, so in a normal turn this is fine. Since there is continuous pilot input, even if the plane were stable in such a fashion as to automatically try to revert to straight and level (which most planes don't, you have to explicitly command exit from a turn), that wouldn't help you in a graveyard spiral. Now the plane doing this by itself due to instability is an additional problem, sure, but it's not a necessary condition. |
It doesn't work out this way in practice precisely because the airplane is not unconditionally stable in roll, and exhibits spiral divergence.