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by oblio
2664 days ago
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Tiling window managers were tried early on, when PCs were introduced. They failed because normal people didn't like them. Also, mobile OSes won't really ever have more than 2-3 windows shown at the same time, since the screens are so small. That will probably change once we have folding devices or AR/VR. But super limited "tiling" window managers do make sense with such limited UIs. |
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Do you have proof of this? I suspect they failed because everyone decided to copy the Mac which was trying to emulate a real desktop with bits of paper on it.
> Super limited "tiling" window managers do make sense with such limited UIs.
They also often make sense for complicated UIs, e.g. IDEs such as Visual Studio and browsers such as Firefox, which have docked sidebars and tabs in preference to overlapping windows.