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by zebrafish
2663 days ago
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What I find interesting about this is that the agents naturally become "pacifists". To optimize for survival, they try keep their neighbors at arms length and avoid conflict. I wonder what would happen if they took the 8 species model that developed niches and introduced some kind of "boredom" feature. Or what might be more interesting is to have the agents produce offspring that stay with them early in life but consume equal resources and see if a "boredom" naturally occurs in the offspring. I guess given that agents optimizing for survival creates routine, I'm curious where boredom or the desire to explore the world might originate from. |
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If you want to see combat, increasing the number of actors beyond sustainability will naturally cause fights until the same equilibrium is reached.. add total resource depletion (not just regeneration) to break the equilibrium again
You don’t need anything as complex as boredom to break pacifist behavior; just variable resource constraints will easily do the trick