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by Malic 2668 days ago
Do I read this right? Does this suggest that Chrome will get GPU accelerated rendering, similar to what Firefox's Quantum Renderer will provide?
3 comments

All browsers have had GPU-accelerated rendering in some form for years now. Mobile Safari has had a GPU-accelerated compositor since 2007.

The primary difference between Chrome and Firefox Quantum Render (WebRender) is that Chrome maintains a distinction between painting and compositing, while WebRender mostly collapses the phases into a unified rendering step (and Pathfinder even more so). Everything in Chrome other than media and WebGL goes through a vector graphics API (Skia) before being handed to a compositor that draws tiles on screen. But WebRender renders CSS content directly to the screen, like a game would.

Chrome's had GPU rendering for a while now actually (as has Firefox), those slides were just explaining the basics of how that rendering works.
It already does, there are a couple hack fixes for Safari that force GPU rendering when it otherwise wouldn't.