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by kbenson 2674 days ago
The explorations and small little demos and projects in a language is almost always higher than the number of production uses, it's just that in popular languages nobody cares to read much about it (or at least share is so it spreads), because it's already known. Rust is still fairly uncommon, so you're bound to see a lot of people announcing their experiences while playing around with it, and that can skew the perceived ratio of things.

I think the problem is solved by paying less attention to the stuff you care about less, and/or seeking out more production(y) uses if desired by looking in places where it's already common, such as /r/rust, where the content ratio will naturally fall more favorably towards production uses, libraries and advanced discussions since a minimum level of experience (or at least interest) can be assumed.