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by barrettcolin 5687 days ago
"Stupendously inefficient" is a bit of a stretch for me in regards to Unity; I think it has a fairly well thought out - if admittedly rudimentary - GUI system (in its second iteration, upon which the editor application interface is also built). "Efficiency" is typically not the foremost concern for the interface in a 3d game, anyway; though in that regard I also don't consider Unity to be a slouch.